// WaitingDlg.cpp : implementation file
//

#include "stdafx.h"
#include "main.h"
#include "WaitingDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CWaitingDlg dialog


CWaitingDlg::CWaitingDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CWaitingDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CWaitingDlg)
	m_strInfoCtrl = _T("");
	m_uConnectServerThreadID = 0;
	//}}AFX_DATA_INIT
}


void CWaitingDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CWaitingDlg)
	DDX_Text(pDX, IDC_INFO, m_strInfoCtrl);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CWaitingDlg, CDialog)
	//{{AFX_MSG_MAP(CWaitingDlg)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CWaitingDlg message handlers

BOOL CWaitingDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	

	UpdateData(FALSE);
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CWaitingDlg::OnCancel() 
{
	// TODO: Add extra cleanup here
	
	CDialog::OnCancel();
}
